Lots of game dialogue in this one; Hoth actually isn’t so terrible, story-wise, and there’s really only two complaints I have about it. One is that there aren’t enough dialogue options that let the Inquisitor look smart, and the other is just that the planet is so long and empty.
Also, did you know Zabrak have two hearts? I did not until I was doing research a couple days ago, so I guess I have to go back and see if I need to edit earlier chapters now!
Random soundtrack of the day: Joe Hisaishi’s Sonatine seems somehow fitting for Hoth (used for traveling to the Star of Coruscant), even if it’s not quite the usual mood for Murlesson (would probably work better for Coerthas, come to think of it). (also a relevant track from Corpse Party, used for exploring tombs and being grouchy)
Part 16: Out of the Cooler and Into the Freezer
Part 17: Apogee
Days passed, and no sign of the Starrunner appeared. He even went back to visit the Ortolan clan that Horak-Mul had used to speak to him, but the ghost refused to talk to him, and any evidence they’d recovered from the beacon was gone, probably destroyed. And Thanaton was sending out another apprentice or three on an ‘unknown mission’… but surely his paranoia on hearing it was justified. Thanaton sent out apprentices all the time, on random mysterious missions, but not three at once. He had another week and a half before the fastest ship could get to Hoth, but after that it would be a race for survival. It already was a race for survival. Continue reading