Tag Archives: Caithe

The Necromancer and the Orchid Prince: Part 11

I guess this is kind of the second half of LW3, but not really, because it has nothing to do with game plot. This chapter’s kind of a mess, but anyway I’m a little closer to the end and that’s all that matters. I mean, Trahearne’s kind of a mess, so it works thematically lol.

Caoilfhionn was listening to Enya again, and also a bunch of Christopher Tin music. (If Christopher Tin were the prime indication of where classical music was going in the 21st century I’d be totally okay with that.) Trahearne, however, has been listening to more Aviators music, even though it doesn’t quite fit as well as Let There Be Fire fit Trahearne during the Orr campaign. But anyway I needed something gloomy, and Tharash reminded me that this existed! Also Fear Not This Night needs more screentime, I miss it ingame.

Contents:
1: Cracks
2: New Horizons

Part 10: Putting the World Back Together

 

1: Cracks

He was warm, and naked, and relaxed, and was wrapped around something smooth and slowly breathing, and they were both wrapped up in thick fleshy leaves. He lifted his head and opened his eyes, and was surprised and pleased to find they both worked – though his left eye was blurry, like he’d gotten water in it. Before him, under his nose, were familiar green leaves shot with magenta luminescence, softly lit by diffuse dark green light soaking through the seedpod’s walls. Just over his head, the pod was slowly peeling open, and he could see a gentle blue sky that suggested it was late afternoon. Continue reading

The Necromancer and the Orchid Prince: Part 10

A chapter entirely from the point of view of anyone but Caoilfhionn, because he’s taking a damn nap during LW3.

Contents:
1: Putting the World Back Together
2: Four Moms and a Dragon
3: Sassafrass

Part 9: The Strength to Fight

 

1: Putting the World Back Together

Damara sighed contently over her hot chocolate in Salma’s Mug. It was so good to be back home! And the world would take care of itself for at least a few weeks – at least, it had better, because she didn’t want to go anywhere for a bit. And she knew everyone else in Hope’s Legacy felt the same. Continue reading

The Necromancer and the Orchid Prince: Part 5

Here comes LW2! Ugh it’s actually pretty well written in-game (some minor nitpicking about logistics aside) but it was actually a pain to write? It’s probably because I’m losing steam. I’ve started on LW3 in-game and so far that’s been fun! I don’t know if I’ll have the interest to write the sequel starring Damara just yet but if I decide I just don’t have the interest then I’ll put down my ideas at the end of the last chapter of this story.

With this chapter I tried to make clear more how the PCs are involved in the Pact in the Silverwastes. It felt a little in the game like the Pact Commander shows up well after Trahearne’s already got everything underway, which seems irresponsible. I also felt the final attack needed more explaining, it seems a bit hare-brained in game. Also on a character-driven note, Caoilfhionn cries when he tops but as a bottom he’s more mischievous. ;D I did use a soundtrack for the final dragon fight, Chasing Daybreak.

Thank you Tharash for beta-reading! “Can I call your plant romance ‘sappy’?”

I’ve been getting slowly more and more invested in Critical Role and I’m really upset about Molly, how dare he be so beautiful and fun and kind and also dead.

Contents:
1: A Leader Will Die
2: The Eternal Alchemy
3: Gathering the Cast
4: The Dragon’s Reach
5: The Silverwastes
6: Caithe
7: A Fleet of Airships

Part 4: The Day the World Ended

 

Part 5: The Dragon’s Reach

1: A Leader Will Die

Taimi was in a good mood as she puttered about Scarlet’s student room, rushing from object to object as quickly as her body would let her. “Do you realize the historical significance of this whole find?” She picked up a gear, turned it over rapidly, put it down and flipped through a pile of notebooks beside it. “Not to mention the salvage rights. I’ll be writing papers, treatises, and dissertations on this until I’m eighty!” Continue reading

The Necromancer and the Orchid Prince: Part 3

Whoohoo! Progress is being made! This one is extra long (by 25%) because the 70-80 quests are actually really long! And copious amounts of fluff! Thanks again to Tharash for beta-reading and editing!

The most egregious thing that needed adjusting for me was the final boss fight, because Zhaitan goes down like a sad puppy in the game and… like… some Wyld Hunt that was. I wanted to stab the dragon myself, not watch it die by clicking the “shoot cannon” button over and over! (Also that dungeon is very slow and doesn’t have great pacing.) It was also fun to figure out how the different choices of mission could work at the same time! I also put in some cameos from other characters, some of them probably gratuitous.

Soundtracks used for inspiration: Fodlan Winds, Seven Pillars of Wisdom, Let There Be Fire, Apex of the World, and also 打ち上げ花火 by Cellchrome (or Fireworks is what Google Translate tells me that means) which doesn’t have the studio version on YouTube, only live mall performances which are… not actually that great (sorry Cellchrome, you guys sound better on CD, I will buy all your CDs if you make them available in Canada, deal?).

I’m madly in love with Trahearne’s voice, help lol. How is it so deliciously yummy!? Cheers to Matthew Brenher for having such a magnificent voice. : )

I’m in game up to the end of HoT, so I’ll be writing at least up to that point.

Contents:
1: Strength of the Firstborn (Forging the Pact)
2: The Second Loss (Level 70 quests)
3: Comfort (The Battle of Fort Trinity)
4: Strike Boldly (Level 80 quests)
5: Love Requited (The Cleansing of Orr)
6: Victory or Death
7: Meet the Family (Basegame Epilogue)

Part 2: Hope’s Legacy Continue reading