After a lot of sleep, finally got enough energy to tackle this chapter. And watching a walkthrough of the Arbiter’s Grounds helped too, because it’s been a while since I played that one.
– Franz finally has development! In fact, he’s almost oversaturated in development! And maybe it happens in an unrealistically short timeframe, but he’s on a timer, so we’ve gotta deal. : P
– I hope the altered dungeon is interesting and full of good surprises. Also Link seems to be a bit of a derp in this chapter.
– Nabooru was kind of the most undeveloped/boring Sage in OoT next to Rauru, but hey! She is a lot more interesting in my head! I wonder how that happened… First she revealed stuff way too early, stuff that I thought was coming at the end of the chapter, and then she insisted on coming along with the boys. That’s fine. She can do exposition. She’s very willful.
– not sure I would include the Spinner in future rewrites. It’s just too ridiculous, you know? It’s kind of awesome in the game, but it’s really limited from a narrative point of view.
All right, here’s this massive thing. Didn’t even edit, tonight. If there are problems… let me know. : P
I feel like drawing Franz. I probably should.