Tag Archives: Rytlock Brimstone

The Necromancer and the Orchid Prince: Part 10

A chapter entirely from the point of view of anyone but Caoilfhionn, because he’s taking a damn nap during LW3.

Contents:
1: Putting the World Back Together
2: Four Moms and a Dragon
3: Sassafrass

Part 9: The Strength to Fight

 

1: Putting the World Back Together

Damara sighed contently over her hot chocolate in Salma’s Mug. It was so good to be back home! And the world would take care of itself for at least a few weeks – at least, it had better, because she didn’t want to go anywhere for a bit. And she knew everyone else in Hope’s Legacy felt the same. Continue reading

The Necromancer and the Orchid Prince: Part 7

The rest of HoT up to the final battle, but not the final moment. I’m writing two endings, a ‘bad end’ because I don’t want to miss out on the delicious drama that comes with it, and a ‘good end’ where Caoilfhionn overcomes even the final obstacle preventing him from being able to earn a happy ending. Schrödinger’s Trahearne, if you will. : P

Soundtrack for the Mordremoth fight is Between Heaven and Earth, both Rain and Thunder (although I think it’s actually the Storm track, not Thunder as it says in the video), though the only YouTube source I can find that has both also has Blue Skies and a Battle mixed in because they’re variants of each other. It’s all good!

Contents:
1: Farewell to Ruadhan
2: The Final March
3: Hearts and Minds

Part 6: The Agony of Hope

 

Part 7: Hearts and Minds

1: Farewell to Ruadhan

The Exalted allowed the Pact to rest at their city, and the army came in gratefully, eager to catch a bit of rest and a couple good nights of unstressed sleep after more than three weeks of constant fighting. The quartermasters and cooks got together to prepare a veritable feast, and morale was as high as it had been since they left Camp Resolve. The Priory members, naturally, rambled the city, asking questions of every Exalted they came across, and Annhilda had to caution them not to be annoying. Continue reading

The Necromancer and the Orchid Prince: Part 6

The first half of HoT, because doing the entire thing in one go was 45+ pages long and that’s a bit much even for me. (After editing it’s come down to closer to 40 pages but still splitting it up is probably nice.)

I did not kill off Eir, because she’s too cool to kill off like that; she deserved better even in-game. Can’t believe she couldn’t fight back even a little. I’ve been getting further into LW3 and I realize this is going to change Braham’s storyline drastically, but I don’t see a real problem with that yet. I guess it gets labelled ‘canon-divergent’ at that point.

Another canon-divergent bit: Malyck. I was disappointed not to see him again. But if he does come back in future story updates, I can always edit!

Contents:
1: The Agony of Hope
2: What a Lark This Is!
3: Eir
4: The Golden City

Part 5: The Dragon’s Reach

 

Part 6: The Agony of Hope

1: The Agony of Hope

He was numb as he knelt helplessly on the clifftop; before him flickered an endless sea of leaves and flames. His sap was frozen within his veins, his breath choked off in his lungs, and there were tears in his eyes. All he could do was stare in disbelief and fear. The Glory of Tyria was impaled in three places, held aloft by vines of the same girth as the Pale Tree, her lovely dragonfly wings shattered. She was lying on her side, no sign of movement on her decks, and the fire still burning within suggested that there were no survivors on her now. Continue reading

The Necromancer and the Orchid Prince: Part 3

Whoohoo! Progress is being made! This one is extra long (by 25%) because the 70-80 quests are actually really long! And copious amounts of fluff! Thanks again to Tharash for beta-reading and editing!

The most egregious thing that needed adjusting for me was the final boss fight, because Zhaitan goes down like a sad puppy in the game and… like… some Wyld Hunt that was. I wanted to stab the dragon myself, not watch it die by clicking the “shoot cannon” button over and over! (Also that dungeon is very slow and doesn’t have great pacing.) It was also fun to figure out how the different choices of mission could work at the same time! I also put in some cameos from other characters, some of them probably gratuitous.

Soundtracks used for inspiration: Fodlan Winds, Seven Pillars of Wisdom, Let There Be Fire, Apex of the World, and also 打ち上げ花火 by Cellchrome (or Fireworks is what Google Translate tells me that means) which doesn’t have the studio version on YouTube, only live mall performances which are… not actually that great (sorry Cellchrome, you guys sound better on CD, I will buy all your CDs if you make them available in Canada, deal?).

I’m madly in love with Trahearne’s voice, help lol. How is it so deliciously yummy!? Cheers to Matthew Brenher for having such a magnificent voice. : )

I’m in game up to the end of HoT, so I’ll be writing at least up to that point.

Contents:
1: Strength of the Firstborn (Forging the Pact)
2: The Second Loss (Level 70 quests)
3: Comfort (The Battle of Fort Trinity)
4: Strike Boldly (Level 80 quests)
5: Love Requited (The Cleansing of Orr)
6: Victory or Death
7: Meet the Family (Basegame Epilogue)

Part 2: Hope’s Legacy Continue reading