Tag Archives: Zelda

In the Shadows Beyond This World: Epilogue

Well. That’s that. Thanks for reading!

This story clocked in at 129,360 words, or at least that’s how many words I wrote on it since July 2, easily making it the longest thing I’ve ever written, certainly the longest thing I’ve written in one month to this date. Although this epilogue could have been longer, but I ran out of ‘feeling like doing dialogue’ halfway through, even though the dialogue at the beginning was okay. : P Maybe I’ll go rewrite that part later.

Now to do some other projects… to list them, I have:

– 6 pianos arrangements

– A collaborative writing project with Rose, Jenna, Yllamse, and Gaby

– Drawing! Especially art for the games I’m making, and learning how to draw humans in proper perspective, and fanart of whatever I feel like (ZELDAZELDAZELDA)

– Using RPG Maker to make a Fire Emblem game

– Possibly working on my two remaining Fire Emblem 7 novels

– NOT making plans to write a story about the Hero who fought the Shadow Tribe and broke the Fused Shadow at the cost of his own life… darnit…

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In the Shadows Beyond This World: Chapter 21: Triforce of Power

DONE DONE DONE-ED-Y DONE

In yo’ face, Ganondorf!

Hope you enjoyed. Still an epilogue coming up.

A side note: whenever I clicked on ‘add link’ here in the post creation screen… I giggled. I admit it.

This chapter felt… repetitive. I was so anxious to fit in all the dramatic lines that I think some points were kind of hammered in. And the Franz didn’t get the kick-butt speech that I wanted him to, because I forgot what it was about. It was something about unity, anyway.

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In the Shadows Beyond This World: Chapter 20: Storming the Castle

Omg dramaaaaaa. Drama llama!

Who else was beginning to find King Bulbin kind of cute after he revealed that he wasn’t just a mindless monster after all? : D

So I wasn’t really feeling these boss fights. I think partly because I want them to be really good, so I wasn’t sure about what to put to make it ‘really good’. After all, we’ve been waiting the whole story for these fights!

Stole some dialogue from Wind Waker. It’s good dialogue.

The music when Midna makes her move is just so heartbreaking… The track is only a few seconds long, but it is such a perfect background for the action. Also I kind of like the weird ‘tribal’ music for Gannon, heehee.

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In the Shadows Beyond This World: Chapter 10: Zant’s Victory

This chapter is REEEAAALLY LONG. If I were to rewrite it, I might cut down some of the dialogue in the second half.

Some notes!

– I totally changed the battle with the Water Temple boss. I just got this dramatic vision, and chase scenes are exciting (and, when you’re watching them, scary), so I went and changed it to something I think is kind of really cool and exciting. I’m kind of realizing I should be making Link more awesome in general, but then it’s a balance between putting him in danger so there’s at least a modicum of tension. But anyway in the NEXT chapter (not this one) he’ll get the Master Sword, and then we’ll really see some fireworks from him. It’s a character development thing.

– I really don’t know where Link’s masks went. I think he lost them in the years between MM and LA. Except Demon, obviously, but he’s not really strictly a mask.

– I’m really hoping it wasn’t previously a plot point in one of my other stories whether Navi could talk to animals or not. I’m trying to work with a very firm line between “here’s who can talk to whom”. Continue reading

In the Shadows Beyond This Word: Chapter 2: Reunions

This chapter perhaps not so good. I’m not sure. But I think it’s better than before, although it does combine a lot of the chapters from the previous version. I know Link doesn’t talk a lot, but it’s a bit frustrating having him not being able to talk at all. I guess that’s my talkative nature, though! (Hint: I’m a lot like Rana, except I have different neuroses and wasn’t trained by ninjas.) Part of my frustration also comes from the fact that I don’t like describing things that happened in the game, in cutscenes. Either it’s not really that important (Ordona emerging from her pool) or my writing skills can’t sum up the awesome enough (Link discovering he’s in human form again). Although I’ve been up all night writing this. When I edit it, I’ll probably be able to make that last bit more awesome.

I did some reading on the Zelda Wiki about the official Timeline for the Zelda games, and it’s kind of depressing! Especially the differing fates of Ocarina Link. I kind of prefer my own headcanon. Which I guess is why it’s my headcanon. Also I’m really not sure I can accept Spirit Tracks into my headcanon in the first place. Maybe yes, maybe no. It’s difficult just accepting that Old Hyrule was destroyed in Wind Waker, you know? Hyrule can’t be GONE-gone. It’s like, the life of this entire land only lasted a few thousand years, from its (second) settlement after Skyward Sword to its submersion and eventual destruction in Wind Waker. Can’t it go on forever? I know there were periods of darkness and war in Hyrule’s history, but that’s what the Heroes are for, is to stop the darkness. And sometimes they don’t get a happy ending (the Hero who took on the Shadow Tribe comes to mind) but often they do, because they go through blood, sweat, and tears to banish the evilness trying to take over Hyrule and they kind of deserve it (a happy ending). Basically I have too many feels for the Zelda series and its handsome hero and its lovely land. And also I can’t deal with three timelines at once, that’s just weird.

Man, I think I might have stayed up a mite too long. That last paragraph is rather formless.

Also, having watched Skyward Sword, I think in that game Link was able to physically acquire the Triforce and use it not just because it’s super awesome and about time it was actually featured in a Zelda game besides the first one, but also because there is a Triforce of good characters. Link and Zelda are there, sure, but there’s also Groose, and for the first time, we have a Power good guy. It’s kind of awesome.

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I want my organ…

...I miss it... why didn't Zelda put one in when she redecorated?

…I miss it… why didn’t Zelda put one in when she redecorated?

Ganondorf got short-changed in Twilight Princess! This was originally my brother’s idea, and he says I didn’t get it right. That’s okay. I put my own interpretation on it. I suppose if they repeated the setup from Ocarina people would say ‘hey, what is this, Ocarina2?’ which would be justified… but Ganondorf playing organ is pretty cool. Even if it reinforces the stereotype that ‘organs are evil. Or at least creepy. And malevolent.’ Not too shabby a rendition of Ganondorf, for me, either. Could have been better, but I couldn’t figure out how much detail I could fit in to one page. Looks like I could have put in more, but it was smudging. I wanted him to be really shadowed and spooky. Contrast to the very short Zelda suspended above him. Ran out of room.

At the Pool

Fun in the sun

Fun in the sun

Where does this picture go? It’s envisioned in a Super Smash Bros. Melee setting, but I don’t have enough pictures to warrant an SSBM gallery. Fire Emblem people outnumber the Zelda people, but… well, ergh!

It’s in the Moshou no Nazo (Fire Emblem 1, I believe) gallery.

The walking people are Marth, Roy, Link, Rana, and Zelda. Lilina (looking ugly) and Sheeda are already in the pool.

I draw such short legs. Rrr. Nice sunglasses, though. Link’s got the fairies in his hat. His head is flat. I think Roy thinks he’s Superman or something. ^_^7

Home Again

Where's the fairy?

Where’s the fairy?

I can’t decide whether to love this picture or hate it. I love it because of the composition, and the story it tells, and some of the little details like Zelda’s slippers, Rana’s dirty knees, and Link’s eyebrows. Yeah. I’m sorry it didn’t scan so well, but I’m still using sketchbooks because they’re handy to keep the originals all in one place. When I get a massive size scanner, I’ll redo them.

I hate it because it’s really bad anatomically. Link’s legs are too short. His arms are too long. Rana’s hands I never did because they were too scary. What the heck is up with those little stick figure fairies? And that building is supposed to be Link’s house… it’s not a mini-house, but it looks like it! Zelda’s toes are not the greatest, and I am the number one worst person at drawing folding-type chairs. Yet I do it so often. This one is pretty… original.

Back to things I like? I like Zelda’s dress. It’s based on a Greek-ish shirt that one of my friends had. I liked it. Also, Epona is supposed to look reeeaally smug, like only she could have brought Link home! The details of Link’s clothes are completely off because I didn’t consult official artwork beforehand.
The basic story is set post-Twilight Princess, and it’s that Zelda came over to relax and to visit Rana, who was working in the garden, and then Link came home from searching for monsters and was really happy to see everybody.

Heaven

This must be heaven, since it's impossible

This must be heaven, since it’s impossible

More Zelda! This is, from left to right, Link II, Princess Zelda from Link II’s time, Raven, Link III, and Rana. This incongruous meeting is of all my favourite Zelda characters, I suppose, of that time… Sorry about Zelda. She was nice, but the scanner wasn’t big enough. Rana looks wierd. The Links look good.

The other day when thinking about the Oracle of Ages manga, I realized how well the backgrounds were drawn. It really seems like Raven comes from a medieval era, and Link comes from an era that is still medieval but is more civilized, in the appearance of the buildings and the roads and so on. Also, in the ‘future’, there is no monarchy of Labrynna, which adds to the ‘modern’ feel of the ‘future’. Raven comments on the industrious, pleasant look of the future on one page when he is rescued briefly to that time. Also a couple of other plot points make the earlier Labrynna feel more… like a pioneering, budding village. A farming village.